

they could've at least had the old control scheme as an option. you can only do that with the analog stick and by aiming between "forward" and "down-forward". and probably most stupid: it is not possible to shoot the arm straight forward using the d-pad.

the way you swing is basically the same (with some added features) but the way you tell the game to let go is not the same. grabbing and throwing barrels works exactly like it did in BCR1 but the input you have to do on the controller is different. i expected the basic gameplay to be exactly as in BCR1 but with jumping added on a formerly unused button. And, because of precisely those differences, be incompatible with Xenia.This was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, major this was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, major disappointment set in. For example, a European release might have more languages and extra DLCs than its North American iteration. Those titles could have been released with minor tweaks for different regions. Note that you might find more than one entry for some titles, depending on their region. You can search for any title using its name to locate more information about it. Some currently incompatible titles might be rendered playable with some tweaks or in past versions of the emulator. You should visit it to find more information about any game you want to play. You can check out the state of most titles at Xenia's Compatibility List. However, many titles are already working almost perfectly, as if they were native PC ports. Others perform slow, even on top-of-the-line hardware, needing further optimizations. Some games display visual bugs, lack sound, or "crash" the emulator. Thus, it is not yet compatible with all of Xbox 360's library. Xenia is in active development and not a final product.
